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GameReplays Interviews John Comes

Monday, January 28th, 2008

GameReplays has interviewed Demigod’s Lead Designer John Comes, better known as Scathis about none other than Demigod.

The interview reveals some tantalizing bits of information about the game, especially regarding its basics and core gameplay. Here’s a snippet:

What “traditional” RTS elements can players expect to be in the game when choosing a general hero? Will there be base building, resource gathering, and teching/upgrade research? Or does the hero summon the Units? How does a player pay for them?

There will be the traditional RTS elements of economy, structure building and unit construction for the generals. But this is a team based action game, most of it has been streamlined to support that concept.

Thanks to Chirmaya for the discovery.

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